Designing an interactive canvas for a symphony hall, Clarke took the language of visual sound and waves and created several studies implementing kinetic waving fabric and paddles. The studies also included references to content that were based on visual interpretations of music that would be created generatively, changing and evolving over time. The living digital canvases would create a dynamic experience, extrapolated from an aural foundation. For this project Clarke rendered still and animated content including LED visualizations and fly-throughs.